feat: 实现 AgentScope ReAct Runner 两阶段执行并重构事件处理
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# 前后端数据流通指南
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本文档描述前端如何与后端 Agent 系统交互,以及如何渲染后端返回的 UI 数据。
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---
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## 1. 整体交互流程
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```
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┌─────────────────────────────────────────────────────────────────────────┐
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│ 前端 │
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├─────────────────────────────────────────────────────────────────────────┤
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│ │
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│ ┌──────────────┐ POST /runs ┌──────────────┐ │
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│ │ 构造请求 │ ──────────────────▶│ 后端 │ │
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│ │ (多模态数据) │ │ (任务入队) │ │
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│ └──────────────┘◀────────────────── └──────────────┘ 202 Accepted │
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│ │ taskId │
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│ │ │
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│ │ GET /runs/{threadId}/events │
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│ │──────────────────────────────────────────────────────────▶ │
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│ │ SSE 事件流 ◀───────────────── │
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│ │ │
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│ ┌─────┴──────────────────────────────────────────────────────────┐ │
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│ │ 渲染事件 │ │
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│ │ - text.delta: 追加文本 │ │
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│ │ - tool.result: 渲染 toolAgentOutput.ui_hints → UiSchema │ │
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│ │ - text.end: 渲染 workerAgentOutput.ui_hints → UiSchema │ │
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│ └────────────────────────────────────────────────────────────────┘ │
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│ │
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└─────────────────────────────────────────────────────────────────────────┘
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┌─────────────────────────────────────────────────────────────────────────┐
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│ 后端 │
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├─────────────────────────────────────────────────────────────────────────┤
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│ │
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│ POST /runs │
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│ → 验证请求 │
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│ → 任务入队列 (Taskiq) │
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│ │
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│ Worker 执行 │
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│ → emit 事件到 Redis Stream │
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│ → UiHints → ui_compiler.compile() → UiSchemaRenderer │
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│ │
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│ 持久化 │
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│ → AgentChatMessage (含 uiSchema) │
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│ │
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└─────────────────────────────────────────────────────────────────────────┘
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```
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---
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## 2. 多模态数据处理
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### 2.1 前端上传附件流程
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```javascript
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// 方式一:先上传附件,获取签名 URL
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const formData = new FormData();
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formData.append('threadId', threadId);
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formData.append('file', imageFile);
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const uploadResponse = await fetch('/api/v1/agent/attachments', {
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method: 'POST',
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body: formData,
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});
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const { attachment } = await uploadResponse.json();
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// attachment.url 是临时访问 URL
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// 方式二:直接使用已有的签名 URL(如果有)
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const imageUrl = 'https://storage.example.com/...';
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```
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### 2.2 构造 RunAgentInput
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```javascript
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const runInput = {
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threadId: threadId,
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runId: `run-${Date.now()}`,
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state: {},
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messages: [
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{
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id: `msg-${Date.now()}`,
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role: 'user',
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content: [
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{ type: 'text', text: '这张图片里有什么?' },
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{
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type: 'binary',
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mimeType: 'image/png',
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url: attachment.url // 签名 URL
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}
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]
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}
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],
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tools: [], // 或传入工具定义
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context: [],
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forwardedProps: {}
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};
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```
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### 2.3 发送请求
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```javascript
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const response = await fetch('/api/v1/agent/runs', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify(runInput)
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});
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// 返回 202 Accepted
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const { taskId, threadId, runId, created } = await response.json();
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```
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---
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## 3. 事件流渲染
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### 3.1 订阅事件
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```javascript
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class AgentEventHandler {
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constructor(threadId) {
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this.eventSource = new EventSource(`/api/v1/agent/runs/${threadId}/events`);
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this.setupListeners();
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}
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setupListeners() {
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this.eventSource.addEventListener('run.started', this.onRunStarted);
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this.eventSource.addEventListener('step.start', this.onStepStart);
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this.eventSource.addEventListener('text.delta', this.onTextDelta);
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this.eventSource.addEventListener('text.message.start', this.onTextStart);
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this.eventSource.addEventListener('tool.call.start', this.onToolStart);
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this.eventSource.addEventListener('tool.call.args', this.onToolArgs);
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this.eventSource.addEventListener('tool.call.result', this.onToolResult);
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this.eventSource.addEventListener('text.message.end', this.onTextEnd);
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this.eventSource.addEventListener('run.finished', this.onRunFinished);
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this.eventSource.addEventListener('run.error', this.onRunError);
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}
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}
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```
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### 3.2 事件处理与渲染
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#### text.delta - 文本增量
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```javascript
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onTextDelta(event) {
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const data = JSON.parse(event.data);
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const { delta, messageId } = data.data;
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// 追加到对应消息的文本内容
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appendTextToMessage(messageId, delta);
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}
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```
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#### tool.result - 工具结果
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```javascript
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onToolResult(event) {
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const data = JSON.parse(event.data);
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const { toolAgentOutput, toolCallId } = data.data;
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if (toolAgentOutput?.ui_hints) {
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// 后端返回的是 UiHints,需要编译为 UiSchemaRenderer
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const uiSchema = compileUiHints(toolAgentOutput.ui_hints);
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renderUiSchema(uiSchema, toolCallId);
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} else {
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// 纯文本结果
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renderText(toolAgentOutput.result_summary, toolCallId);
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}
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}
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```
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#### text.end - Worker 完成
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```javascript
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onTextEnd(event) {
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const data = JSON.parse(event.data);
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const { workerAgentOutput, inputTokens, outputTokens, cost } = data.data;
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if (workerAgentOutput?.ui_hints) {
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// 渲染 UiHints → UiSchemaRenderer
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const uiSchema = compileUiHints(workerAgentOutput.ui_hints);
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renderUiSchema(uiSchema, messageId);
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} else {
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// 纯文本回复
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renderText(workerAgentOutput?.answer, messageId);
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}
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// 显示使用统计
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showUsageStats({ inputTokens, outputTokens, cost });
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}
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```
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---
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## 4. History 对话历史渲染
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### 4.1 获取历史
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```javascript
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const response = await fetch(
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`/api/v1/agent/history?threadId=${threadId}&before=${date}`
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);
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const { messages } = await response.json();
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```
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### 4.2 渲染历史消息
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```javascript
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messages.forEach(msg => {
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switch (msg.role) {
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case 'user':
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renderUserMessage(msg);
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break;
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case 'assistant':
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if (msg.uiSchema) {
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// 直接渲染 UiSchemaRenderer(后端已编译好)
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renderUiSchema(msg.uiSchema);
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} else {
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// 纯文本
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renderText(msg.content);
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}
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break;
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case 'tool':
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// tool 结果也可能有 uiSchema
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if (msg.uiSchema) {
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renderUiSchema(msg.uiSchema);
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} else {
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renderText(msg.content);
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}
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break;
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}
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});
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```
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---
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## 5. UiSchemaRenderer 渲染
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### 5.1 数据结构
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后端 `ui_compiler.compile()` 输出的结构:
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```typescript
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interface UiSchemaRenderer {
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version: "2.0";
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locale: string;
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status: "info" | "success" | "warning" | "error" | "pending";
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theme: "default" | "light" | "dark";
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meta?: {
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requestId?: string;
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toolId?: string;
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traceId?: string;
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userId?: string;
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};
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root: UiLayoutNode;
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}
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// 布局节点
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interface UiStackNode {
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type: "stack";
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direction: "vertical" | "horizontal";
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gap?: number;
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appearance: "plain" | "card" | "section";
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status?: UiStatus;
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align?: LayoutAlign;
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justify?: LayoutJustify;
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wrap?: boolean;
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children: UiNode[];
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}
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interface UiGridNode {
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type: "grid";
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columns: number;
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gap?: number;
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appearance: LayoutAppearance;
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status?: UiStatus;
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children: UiNode[];
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}
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// 基础节点
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type UiNode =
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| UiTextNode // 文本
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| UiIconNode // 图标
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| UiBadgeNode // 标签
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| UiButtonNode // 按钮
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| UiKvNode // 键值对
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| UiDividerNode; // 分割线
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// 文本节点
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interface UiTextNode {
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type: "text";
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content: string;
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format: "plain" | "markdown";
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role: "title" | "subtitle" | "body" | "caption" | "code";
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status?: UiStatus;
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maxLines?: number;
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visible?: boolean;
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}
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// 按钮节点
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interface UiButtonNode {
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type: "button";
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label: string;
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style: "primary" | "secondary" | "ghost" | "danger";
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disabled?: boolean;
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icon?: UiIconSpec;
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action: UiActionPayload;
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}
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// 键值对节点
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interface UiKvNode {
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type: "kv";
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items: UiKvItem[];
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columns?: number;
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}
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interface UiKvItem {
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key: string;
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label?: string;
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value: any;
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copyable?: boolean;
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}
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// Action payloads
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type UiActionPayload =
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| { type: "navigation"; path: string; params?: Record<string, any> }
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| { type: "url"; url: string; target?: "_self" | "_blank" }
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| { type: "event"; event: string; payload?: Record<string, any> }
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| { type: "tool"; toolId: string; params?: Record<string, any> }
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| { type: "copy"; content: string; successMessage?: string }
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| { type: "payload"; payload: Record<string, any>; submitTo?: string };
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```
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### 5.2 统一渲染器实现
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```dart
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class UiSchemaRendererWidget extends StatelessWidget {
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final UiSchemaRenderer schema;
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@override
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Widget build(BuildContext context) {
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return renderNode(schema.root);
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}
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Widget renderNode(UiNode node) {
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switch (node.type) {
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case 'text':
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return renderTextNode(node as UiTextNode);
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case 'icon':
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return renderIconNode(node as UiIconNode);
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case 'badge':
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return renderBadgeNode(node as UiBadgeNode);
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case 'button':
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return renderButtonNode(node as UiButtonNode);
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case 'kv':
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return renderKvNode(node as UiKvNode);
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case 'divider':
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return renderDividerNode(node as UiDividerNode);
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case 'stack':
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return renderStackNode(node as UiStackNode);
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case 'grid':
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return renderGridNode(node as UiGridNode);
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default:
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return SizedBox.shrink();
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}
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}
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}
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```
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### 5.3 事件渲染 vs History 渲染一致性
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**关键点**:两者使用同一个渲染器
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| 数据来源 | 数据格式 | 处理方式 |
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|---------|---------|---------|
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| events text.end | `workerAgentOutput.ui_hints` | compile → UiSchemaRenderer → 渲染 |
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| events tool.result | `toolAgentOutput.ui_hints` | compile → UiSchemaRenderer → 渲染 |
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| history assistant | `msg.uiSchema` | 直接渲染 |
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| history tool | `msg.uiSchema` | 直接渲染 |
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**编译函数**(前端需要实现):
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```javascript
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// 将后端 UiHints 编译为 UiSchemaRenderer
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function compileUiHints(hints) {
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// 这里可以调用后端的 compile 接口
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// 或者在前端实现相同的编译逻辑
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return fetch('/api/v1/agent/compile-ui-hints', {
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method: 'POST',
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body: JSON.stringify(hints)
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}).then(r => r.json());
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}
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```
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---
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## 6. UiHints 介绍(可选)
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如果前端需要自己处理 UiHints,以下是结构:
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### UiHintsPayload
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```typescript
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interface UiHintsPayload {
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version: "2.1";
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intent: "message" | "data" | "list" | "status" | "form" | "mixed";
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status: "info" | "success" | "warning" | "error" | "pending";
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title?: string;
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description?: string;
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body?: string;
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bodyFormat?: "plain" | "markdown";
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items?: UiHintKvItem[];
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listItems?: UiHintListItem[];
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sections?: UiHintSection[];
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actions?: UiHintAction[];
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icon?: UiHintIcon;
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meta?: Record<string, any>;
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}
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```
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**注意**:History API 返回的消息已经包含了编译好的 `uiSchema`,前端不需要自己编译。
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---
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## 7. 总结
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1. **多模态**:前端上传附件 → 获取签名 URL → 构造 RunAgentInput → POST /runs
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2. **实时事件**:订阅 /runs/{threadId}/events → 处理 text.delta/tool.result/text.end → 渲染 UiSchema
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3. **历史消息**:GET /history → 遍历消息 → 有 uiSchema 则渲染,否则渲染纯文本
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4. **一致性**:events 和 history 使用同一个 UiSchemaRenderer 渲染组件
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Reference in New Issue
Block a user