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social-app/apps/AGENTS.md
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# Flutter Mobile Development Constraints
This document defines **hard constraints** for Flutter mobile development. Treat all items as **non-negotiable** unless explicitly overridden.
## 1) Design Tokens (MUST)
- **MUST** use design tokens from `apps/lib/core/theme/design_tokens.dart`:
- Colors: `AppColors.*`
- Spacing: `AppSpacing.*`
- Radius: `AppRadius.*`
- **MUST NOT** hardcode any visual values, including (but not limited to): colors, font sizes, spacing, padding/margins, widths/heights, radii, shadows, opacity, or “magic numbers”.
- Examples that are **NOT allowed**: `Color(0xFF...)`, `SizedBox(height: 12)`, `EdgeInsets.all(16)`, `Radius.circular(8)`.
## 2) Component Reuse (MUST)
- **MUST** prefer existing components and established page patterns over creating new UI components.
- **MUST** use:
- Buttons: `AppButton` from `apps/lib/shared/widgets/app_button.dart`
- **MUST NOT** introduce parallel UI systems (custom buttons, custom loading systems, custom input wrappers) unless explicitly required and approved.
## 3) Layout Mapping & Alignment (MUST)
- **MUST** explicitly set `crossAxisAlignment` for every `Row` / `Column` (do not rely on defaults).
- **MUST** preserve layout semantics from root to leaf:
- alignment/justification intent must be explicitly represented in Flutter widgets.
- **MUST NOT** skip necessary container layers if doing so loses layout meaning or makes mapping non-traceable.
## 4) Centering & Visual Balance (MUST)
- **MUST** evaluate centering within `SafeArea` usable bounds (not full-screen bounds).
- **MUST NOT** rely on `Spacer` / proportional flex as the only centering mechanism for critical content.
- If persistent header/footer regions exist, **MUST** center primary content within the remaining usable region.
- **MUST** prioritize *visual centering* over purely geometric centering when they differ.
## 5) Quality Gate for Important Screens (MUST)
For important screens:
- **MUST** add widget tests to reduce layout regression risk:
- Verify primary content stays centered relative to the usable viewport.
- Include at least one constrained scenario (e.g., small height **or** large text scale).
## 6) UI Feedback System (MUST)
- All user-facing feedback **MUST** use the Toast system.
- Transient notifications: `Toast.show(...)`
- Persistent inline form errors: `AppBanner`
- **MUST NOT** create custom SnackBar/Dialog/Banner feedback components.
- **MUST NOT** use raw `ScaffoldMessenger` for feedback messaging.
## 7) Agent Chat (AG-UI Protocol) (MUST)
Agent chat functionality **MUST** follow the AG-UI protocol. **Use the `ag-ui` skill** for protocol reference and implementation guidance.
- **MUST** use Server-Sent Events (SSE) for streaming.
- **MUST** emit required lifecycle events:
- `RUN_STARTED` is required for every run
- End with exactly one of: `RUN_FINISHED` or `RUN_ERROR`
- **MUST** follow standard text streaming flow:
- `TEXT_MESSAGE_START``TEXT_MESSAGE_CONTENT` (delta) → `TEXT_MESSAGE_END`
- **MUST** support the standard AG-UI event type set as defined in the spec.
- **MUST NOT** return non-streaming responses for agent chat.
- **MUST NOT** omit required lifecycle events.
- **MUST NOT** use non-AG-UI event formats (except where the spec explicitly allows).
## 8) Debugging Behavior (MUST)
- **MUST NOT** automatically start Flutter app debugging or running.
- After code changes, **MUST** instruct the user to run manually (user-controlled):
- `flutter run --dart-define=MOCK_API=true -d emulator-5554`